What Ops is for
- Approvals and proof review.
- Watching live teams without turning the product into a surveillance circus.
- Intervening when teams are stuck, quiet, or need manual help.
What changed recently
- Active and help-needed teams stay higher in the stack.
- Quiet and finished runs sink lower and can be archived off the map.
- Standings and timing now reflect the event clock instead of random device start times.
What Ops should not do
- Do not fake physical arrival when the route design depends on on-site confirmation.
- Do not leave stale team cards cluttering the live board after the event is over.
- Do not start the event clock casually if you plan to use rankings.